Thursday, December 3, 2009

Embedded Linux System Design and Development or Adobe Dreamweaver CS3 Illustrated

Embedded Linux System Design and Development

Author: P Raghavan

· Contains an entire roadmap for embedded Linux systems
· Explains the MTD (Memory Technology Device) model for Flash based storage
· Illustrates real-time programming techniques using POSIX.1b real-time extensions such as memory locking, real-time signals and asynchronous IO
· Examines how uClinux differs from standard Linux
· Discusses porting applications from a traditional
RTOS to embedded Linux

Based upon the authors' experience in designing and deploying an embedded Linux system with a variety of applications, Embedded Linux System Design and Development contains a full embedded Linux system development roadmap for systems architects and software programmers. Explaining the issues that arise out of the use of Linux in embedded systems, the book facilitates movement to embedded Linux from traditional real-time operating systems, and describes the system design model containing embedded Linux.

This book delivers practical solutions for writing, debugging, and profiling applications and drivers in embedded Linux, and for understanding Linux BSP architecture. It enables you to understand: various drivers such as serial, I2C and USB gadgets; uClinux architecture and its programming model; and the embedded Linux graphics subsystem. The text also promotes learning of methods to reduce system boot time, optimize memory and storage, and find memory leaks and corruption in applications.

This volume benefits IT managers in planning to choose an embedded Linux distribution and in creating a roadmap for OS transition. It also describes the application of the Linux licensing model in commercial products.

What People Are Saying

David McCullough
"A good overview of uClinux, and the infrastructure that supports it."
uClinux Core Maintainer


Todd Fischer
"The authors have done a good job fitting all the pieces together that are necessary for embedded Linux development. The book discusses topics such as board support packages, embedded storage and real-time Linux programming in depth. Embedded graphics and uCLinux are also explained with clarity. "
President, Cadenux, from the Foreword


Greg Haerr
"A great job covering the Linux framebuffer interface in detail – a lot of people will find this useful."
CEO & Founder, Century Software




See also: Moo Baa La La La or The Cat in the Hat

Adobe Dreamweaver CS3 Illustrated

Author: Sherry Bishop

Part of the Illustrated Series, this text covers the fundamental concepts of Adobe Dreamweaver CS3 with a strong emphasis on design. Fully revised to include coverage of the latest version of Dreamweaver, this title takes users from learning all the basic functions to fully understanding how to get Web sites up and running.



Table of Contents:
Unit A: Getting Started with Dreamweaver CS3 Unit B: Creating a Web Site Unit C: Developing a Web Page Unit D: Formatting Text and Using Cascading Style Sheets Unit E: Inserting and Managing Images Unit F: Creating Links and Navigation Bars Unit G: Laying Out Pages with Tables Unit H: Laying Out Pages with CSS Unit I: Collecting Data with HTML Forms
Appendix: Updating, Maintaining and Publishing a Web Site

Wednesday, December 2, 2009

Information Seeking in Electronic Environments or 3ds Max 8 Essentials

Information Seeking in Electronic Environments

Author: Gary Marchionini

In the computer age, it is essential for individuals to develop skills and strategies for manipulating, storing, and retrieving electronic information. This book considers how electronic technologies have changed these skills and strategies and augmented the fundamental human activity of information seeking. Writing from the point of view of the user rather than the computer, the author makes a case for creating new interface designs that allow information seekers to choose what strategy to apply according to their immediate needs. Such systems may be designed by providing information seekers with alternative interface mechanisms for displaying and manipulating multiple levels of representation for information objects. This book is multidisciplinary in approach and aims to bridge the perspectives of information science, computer science and education. It will be essential reading for researchers and graduate students in these fields.



Interesting textbook: Shattered Peace or National Geographic Kids Almanac 2010

3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware

Author: Autodesk

Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds max X software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds max X. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds max pro, ready to work confidently in a production environment.

•For beginners or those new to 3ds max
•Tutorials and exercises designed for flexibility and ease of use
•CD contains 3ds max support models, materials, textures, and animations for completing the exercises



Table of Contents:
Ch. 1Getting started3
User interface5
Overview lab57
Files and objects97
Transforms149
Applying modifiers195
Ch. 2Modeling243
Low poly modeling245
Shapes279
Using compound objects341
Modeling lab375
Ch. 3Animation395
Animation basics397
Hierarchies431
Character animation - biped455
Animation lab481
Ch. 4Materials & mapping499
Introduction to materials501
Using maps535
Mapping coordinates561
Materials and mapping601
Ch. 5Rendering623
Cameras625
Basic lighting651
Global illumination677
Rendering the scene697
Scene assembly lab725

Tuesday, December 1, 2009

Pro SQL Server 2008 Xml or The Internet and Society

Pro SQL Server 2008 XML

Author: Apress

Knowledge and ability to apply XML are de rigueur in today’s world, and SQL Server developers and administrators are no exception to that rule. Pro SQL Server 2008 XML is your key to unlocking the powerful XML feature set first introduced in SQL Server 2005 and since refined in SQL Server 2008. Author Michael Coles shows how to store XML using SQL Server’s built–in XML data type. Learn to query and manipulate XML data using standard technologies such as XQuery and XSLT. No SQL Server database professional can afford to be without knowledge of the XML feature set. Pro SQL Server 2008 XML delivers on the knowledge that you need to remain competitive in your career.

  • Shows how to store, query, and manipulate XML documents in SQL Server
  • Provides step–by–step examples showing best practices and advanced features
  • Accurately discusses how SQL Server’s XML feature set stacks up against the ISO XML standards
  • What you’ll learn

  • Store XML documents using SQL Server’s built–in XML data type.
  • Query those stored documents using SQL/XML and XQuery.
  • Manipulate and transform XML using XSLT and XPath.
  • Understand how SQL Server’s XML support compares to the ISO XML standards.
  • Create SOAP endpoints for use in web services applications.
  • Create primary and secondary XML indexes to improve performance of XML queries.
  • Who is this book for?

    SQL Server SQL/T–SQL developers and .NET developers who want to take advantage of the specific server–side XML functionality available in SQL Server2008

    About the Apress Pro Series

    The Apress Pro series books are practical, professional tutorials to keep you on and moving up the professional ladder.

    You have gotten the job, now you need to hone your skills in these tough competitive times. The Apress Pro series expands your skills and expertise in exactly the areas you need. Master the content of a Pro book, and you will always be able to get the job done in a professional development project. Written by experts in their field, Pro series books from Apress give you the hard–won solutions to problems you will face in your professional programming career.



    Look this: Cost Accounting for Managerial Planning Decision Making and Control 5e or Substance Abuse in the WorkPlace

    The Internet and Society

    Author: James Slevin

    The Internet and Society explores the impact of the internet on modern culture.